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Caps (Properties limits)
Additional item properties have certain limit, above which it is impossible to raise the property. Although on armor, jewelry and weapon sum of a property can be more, value of property will work as equel to cap.

Caps of properties for our server:

Karma and Mana = +- 15.000
Hit Chance Increase (HCI) = 45 (for Gargoyle Race = 50).
Defence Chance Increase (DCI) = 45.
Spell Damage Increase (SDI) for PVP = 15.
Spell Damage Increase (SDI) for PVM = 100.
Damage Increase (DI) for PVP = 100.
Damage Increase (DI) for PVM = 300.
Enhance Potions = 50%.
Faster Casting (FC) = 4 base.
Faster Casting (FC) = 2 for skills Magery, Mysticism, Necromancy.
Faster Casting (FC) = 2 for skills Chivalry, if at the same time skill Magery is above 70.
Faster Cast Recovery (FCR) = 6 for skills Magery, Necromancy, Spellweaving, Chivalry, Ninjutsu and Mysticism.
Lower Mana Cost (LMC) = 40.
Lower Reagent Cost (LRC) = 100.
Reflect Physical Damage (RPD) = 105.
Weapon Speed = 1.25 seconds.
Swing Speed Increase (SSI) = 85.
Total damage cap for weapon attacks = 35(in PVP).
Hit point increase = 25.
Strenght = 150.
Dexterity = 150.
Intellegence = 150.
Str, Dex Int = 125 + 25 from bonus on items.

Durability = 255.
Mana Regeneration Cap = 18.
Hitpoints Regeneration Cap = 18.
Stamina Regeneration Cap 24.

Notes:
Mana increase, stamina increase have no cap.


Additional:
Article Item properties

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